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Excise-tax study to take three months, NATION
URL: http://www.nationmultimedia.com/ The Excise Department will take three months to complete a study on imposing taxes on online ... (PERIODICAL ARTICLE)
Why People Buy Virtual Items in Virtual Worlds with Real Money
HEADNOTE Abstract Virtual worlds, such as Second Life and Everquest, have grown into virtual game communities that have ... (PERIODICAL ARTICLE)
The Digital Humanities Revolution
IMAGE ILLUSTRATION 1 When did the revolution in humanities teaching begin? Certainly the widespread integration of computer and ... (PERIODICAL ARTICLE)
Developing E-commerce in internetworked organizations: A case of customer...
HEADNOTE Abstract HEADNOTE Many computer game developers have adopted network technologies for value-adding purposes at several stages of ... (PERIODICAL ARTICLE)
Who Says Women Are Averse To Technology?
Who Says Women Are Averse to Technology? (PERIODICAL ARTICLE)
Online Gaming Rises As Broadband Expands
Videogame players are becoming increasingly entangled in the Web. (PERIODICAL ARTICLE)
ADVERTISING;CyberchildVirtual worlds. Real dollars. Real kids.
They don't make worlds like they used to. Remember when all you had to do to escape the ... (PERIODICAL ARTICLE)
Fewer Playstation2s Benefits Other Systems
The launch of Sony's PlayStation2 (PS2) game console on Oct. 26 kicked off what is anticipated to be ... (PERIODICAL ARTICLE)
The Games Women Play
The bakery is crowded, and orders are starting to back up. A grandmotherly type impatiently awaits a cake ... (PERIODICAL ARTICLE)
Gaming students break stereotypes: college kids who
play video games...
Stereotypes of the nerdy college student who sequesters himself in a dorm room to play video games hours ... (PERIODICAL ARTICLE)
Interactive Gaming
The bakery is crowded, and orders are starting to back up. A grandmotherly type impatiently awaits a cake ... (PERIODICAL ARTICLE)
ASSESSMENT OF A WEB-BASED LEARNING GAME IN AN INFORMATION SYSTEMS COURSE
HEADNOTE ABSTRACT For decades, instructors have used games to facilitate student learning. More recently, the availability of the ... (PERIODICAL ARTICLE)
Vision Park introduces online
games.
INTERNET BUSINESS NEWS-(C)1995-2000 M2 COMMUNICATIONS LTD Vision Park, a Scandinavian content provider, developer and publisher of electronic entertainment, ... (PERIODICAL ARTICLE)
Butterfly's Levine joins development team
CHARLESTON - David Levine twice has had a firsthand view of companies leaving instead of growing in West ... (PERIODICAL ARTICLE)
Intel invests $16M in online gaming startup
As part of the rapid growth of the online gaming industry -- forecasted to hit $13 billion by ... (PERIODICAL ARTICLE)
EXECUTIVE PROFILE: JOHN SMEDLEY
San Diego-based Sony Online Entertainment LLC is part movie studio, part video-game developer, formed in 1995 as an ... (PERIODICAL ARTICLE)
Consumers as Co-developers: Learning and Innovation Outside the Firm
Consumers as Co-developers: Learning and Innovation Outside the Firm; Lars Bo Jeppesen and Mans J. Molin; Technology Analysis ... (PERIODICAL ARTICLE)
Consumers as Co-developers: Learning and Innovation
Outside the Firm.
Consumers as Co-developers: Learning and Innovation Outside the Firm; Lars Bo Jeppesen and Mans J. Molin; Technology Analysis ... (PERIODICAL ARTICLE)
ENTERPRISE: Technology, Sony Online on an Ever-Expanding Quest With...
Escapism sells in 2002. If there are business lessons to be gleaned from the fantasy worlds dreamed up ... (PERIODICAL ARTICLE) | |
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1-20 (of 3364) related articles
Items per page
1-20 (of 3364) related articles
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